We’re big fans of the Voices of VR podcast. This week’s episode is about how VR got started more than two decades ago, and interviews Linda Jacobson, who was a VR evangelist at Silicon Graphics in 1995.
This episode contains fantastic insight into how the industry has matured over time, and what’s driving its renaissance.
Shopify has its own AR and VR teams who are working on an interesting challenge: bringing physical objects into the virtual world. They detail their methodology for reproducing them in a high-fidelity manner.
Lytro discusses the types of 360-degree video available for VR as well as the advantages (and disadvantages) of each format.
The company was formerly a consumer-tech focused, but has moved toward heavily investing in producing light-field cameras for VR, which leverage the light-field format for a richer, more immersive experience.
Out today for Oculus Rift and HTC Vive, we’re excited about Fallout 4 VR because it’s another first-party game that’s made the jump to VR. Last time we visited, we spent 25 hours in Fallout 4, so good luck being productive this week!